That is, game masters tended to ignore deities which were supposedly served and worshiped by characters in the campaign, or else they had gods popping up at the slightest whim of player characters in order to rescue them from perilous situations, grant wishes, and generally step-and-fetch. fantasy role playing was foremost in my mind: there was either a general neglect of deities or else an even worse use by abuse. Printed in the U.S.A.įOREWORD When work first commenced oh ADVANCED DUNGEONS & DRAGONS™ Fantasy Adventure Game, one particular aspect o f '. Any reproduction or other unauthorized use of the material or artwork contained herein is prohibited without the express written permission of TSR Hobbies, Inc. This book is protected under the copyright laws of the United States of America. Inquiries regarding this work should be accompanied by a stamped return envelope and addressed to: AD&D Questions, TSR Games, POB 756, Lake Geneva, Wl 53147. Distributed to the hobby trade by regional distributors. and in Canada by Random House o^anada, Ltd. Trampier Cover Painting by Erol Otusĭistributed to the book trade in the United States by Random House, Inc. Jeff Dee Eymoth Darlene Pekul Pauljaquays JimRoslof David S. Kuntz Edited by Lawrence Schick © 1980 - TSR Games FOB 756, Lake Geneva, Wl 53147 All rights reserved Illustrations by DEITIES & DEMIQODS CYCLOPEDIA by James M.
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